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Modular Metro Tunnel - Unity

This modular metro tunnel was designed for Unity, built with optimization and flexibility in mind. The complete module contained 3,500 triangles, making it efficient for real-time applications while maintaining a high level of detail.

Texturing was done in Substance using 4x4096 UV maps, ensuring realistic materials and consistent quality. The lighting and post-processing were set up specifically for Unity’s URP, balancing performance and visual fidelity.

This project focused on modular environment design, efficient geometry, and real-time rendering techniques, making it a versatile asset for various game environments.

Complete Module

Complete Module

Prefab

Prefab

Separate Module Parts

Separate Module Parts

Baked Lightmaps

Baked Lightmaps

Fog Custom Material

Fog Custom Material

Decal Custom Material

Decal Custom Material